Apparently it’s been almost a month and a half since I last blogged here. I am, in fact, still alive; in fact, Silverstring Media has been keeping me quite busy, but I thought I’d give a little update as to where we are and what we’re doing.
My experimental fiction project is on another hiatus, but this one was unexpected. I’ve simply not had time to continue it in the last few months. That said, I have not abandoned it, and recently began to dive back into the story and plan how to finish this project. So: it will be returning, and hopefully sooner rather than later.
If you still would like to submit something to my collaborative effort called Tales of the Stop, I have not given up on that either, and would be thrilled to take your submission!
Thank you to those who have been bugging me about Azrael’s Stop and reminding me that a couple of you do care. Stay tuned.
The Time Tribe
I’ve been working with Karen Wehner on The Time Tribe for over a year now. This is the big one, the one that’s been occupying the vast majority of my time in the last few months. A point-and-click adventure game for kids about time travel, mysterious families, real history and archaeology, critical thinking and important decisions, with transmedia elements that bring the game into the real world…
The Time Tribe is coming along nicely and we are gearing up to release our beta version very very soon. I’m so excited to be a part of this project, and I think we could go very far with it.
Since the fall, I’ve also been working with indie game developer Lazy8Studios on a game called Extrasolar, as a writer/narrative designer. We’re building a pervasive casual game about space exploration and terrestrial conspiracy, and I’m loving how it’s turning out. The guys at Lazy8 are brilliant.
Meanwhile, I’ve also been slowly developing what Silverstring Media is and what it will be. Nothing to talk about yet, but know that things are progressing and I’m very excited about the future!
So, I’m not dead. Just working hard!