We are delighted to start accepting pitches in anticipation of the forthcoming launch of Volume 3 of Memory Insufficient. In the coming months, we’ll be focusing on five themes: identity, failure, labour, ownership and art/architecture. Accepted work will be published on the new Memory Insufficient site, as well as in a monthly newsletter, a future PDF compendium of all essays on the same theme, and possible future print and audiobook collections.
April 2015 ~ April 2016
Identity | Failure | Labour | Ownership | Art and architecture
- What was the role of ~ in the history of a particular game?
- What has been the role of play or games in the history of ~?
- How does this game portray the history of ~?
- How has ~ affected your history as a player and/or designer?
Any kind of history will be accepted: social, biographic, documentary, personal, descriptive or polemical. We encourage a variety of writing styles, including poetry, visual essays and creative non-fiction as well as more standard essay style. Articles will be accepted on digital games, tabletop games, folk games, imaginary games, non-games and playful approaches to other media. Try to avoid a survey approach; we are looking for a maximum of 4 object studies per essay. If your essay draws on a particular disciplinary heritage, please suggest 4-5 texts for further reading.
Send pitches to:
with subject line: “Memory Insufficient, [[theme]]”