Last year, I taught myself the basics of writing Interactive Fiction using Inform 7. I did it to create one of the pieces of bonus content for Azrael’s Stop, a short game called Dreamscape. A couple weeks ago, Sara Thacher and Lorraine Hopping expressed interest in the process of doing so, so I thought I’d …
Tag Archive: ARGs
Nov 04
Creative Voice: Andrea Phillips
So I have to admit I kind of have a creator’s crush on Andrea Phillips. Transmedia writer and game designer extraordinaire, Andrea has worked on projects ranging from Perplex City to America 2049 to the Maester’s Path to Floating City. She’s currently working on an independant project called Balance of Powers with David Varela, Adrian …
Oct 28
Creative Voice: David Varela
This week, we are launching a weekly interview feature called Creative Voice, in which we talk to various transmedia creators doing cool stuff out there. Each of our experiences offers a lot to learn, and we hope to share that as well as some cool projects that are our there — or need support. We …
Aug 31
Thoughts from ARGFest: An Outsider’s Perspective
[Today's post comes from my friend and colleague Devin Vibert, who composed and produced the Azrael's Stop song Elegy of the Twilight Prince, and who accompanied me to ARGFest last weekend. Not nearly as immersed in the transmedia community as I am, his thoughts on ARGFest are enlightening as those from an outsider looking into …
Aug 24
Thoughts from ARGFest: Avoiding the Formula
When it comes to creating transmedia stories, there’s been a lot of buzz and offered advice out there (as there tends to be with any new opportunity; we’re all social media consultants, aren’t we?), and a lot of it tries to lay out some general patterns and ideas. Build a rich storyworld that goes beyond …
Aug 22
Thoughts from ARGFest: Transmedia Storyteller Fandom
This past weekend, I found myself attending ARGFest-o-Con 2011, a haven of ARGers and transmedia storytellers. Those of you who follow me on twitter know this. Sorry for the spamming. I had a fantastic time, and met a lot of people I’d been wanting to meet, as well as others I didn’t know I wanted …
Aug 01
Building Hooks: Taking a Cue from the Harry Potter Series
At the Merging+Media lab and seminar back in April, Anita Ondine talked about the need to build “hooks” into a transmedia property. This was the name she gave to those bits of story that are put in one medium that draw you to another medium, another part of the story. They’re the pieces of story …
Jul 06
Animism: Zeros 2 Heroes at Transmedia Vancouver
A week ago, the Transmedia Vancouver Meetup group had its second get-together, this time with a guest speaker. Matt Toner, president of Vancouver-based transmedia company Zeros 2 Heroes, spoke to the twenty-something attendees about their transmedia project Animism. Animism was a project concept developed by Zeros 2 Heroes (a company that is primarily technology-based, but …
May 20
Meetup Overview; Transmedia as World
On Wednesday, I held the first Transmedia Vancouver Meetup to discuss transmedia and what we wanted from the group. There were about a dozen attendees, which I thought a fantastic turnout for a first meeting. There’s a lot of interest in this city, as has been clear from the previous Merging Media conferences and seminars. …
Apr 25
Interactive Fiction and Transmedia
It is pitch black. You are likely to be eaten by a grue. In some geek circles — certainly the ones I seem to roll with — these two sentences are as able to elicit a knowing smile or make for an easy joke as “I… I’m attacking the darkness!” They come from the 1979 …






